ultralight v0.3.0 (2023-08-31T02:52:36Z)
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Renderer.purgeMemory
ultralight
Renderer
Attempt to release as much memory as possible.
class
Renderer
void
purgeMemory
(
)
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ultralight
Renderer
constructors
this
destructors
~this
functions
createSession
defaultSession
fireGamepadAxisEvent
fireGamepadButtonEvent
fireGamepadEvent
logMemoryUsage
purgeMemory
render
setGamepadDetails
startRemoteInspectorServer
update
variables
ptr
Attempt to release as much memory as possible.